Searched refs:GL_LINE_STRIP_ADJACENCY (Results 1 – 8 of 8) sorted by relevance
158 case GL_LINE_STRIP_ADJACENCY: return rr::PRIMITIVETYPE_LINE_STRIP_ADJACENCY; in mapGLPrimitiveType()206 case GL_LINE_STRIP_ADJACENCY: return rr::GEOMETRYSHADERINPUTTYPE_LINES_ADJACENCY; in mapGLGeometryShaderInputType()
4193 mode != GL_LINES_ADJACENCY && mode != GL_LINE_STRIP_ADJACENCY && in predrawErrorChecks()4223 mode != GL_LINE_STRIP_ADJACENCY), in predrawErrorChecks()
231 case GL_LINE_STRIP_ADJACENCY: in _mesa_valid_prim_mode()
314 case GL_LINE_STRIP_ADJACENCY: return "GL_LINE_STRIP_ADJACENCY";
154 case GL_LINE_STRIP_ADJACENCY: return "line_strip_adjacency"; in primitiveTypeToString()6029 { GL_LINE_STRIP_ADJACENCY, "line_strip_adjacency", GL_LINE_STRIP }, in init()6246 { GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY }, in init()6270 GL_LINE_STRIP_ADJACENCY, in init()
71 #define GL_LINE_STRIP_ADJACENCY 0x000B macro
168 GL_LINE_STRIP_ADJACENCY, // PRIMITIVE_LINE_STRIP_ADJACENCY in primitiveToGL()
788 #define GL_LINE_STRIP_ADJACENCY 0x000B macro