Searched refs:GL_LUMINANCE8 (Results 1 – 11 of 11) sorted by relevance
132 return GL_LUMINANCE8; in convertTextureFormat()285 internalFormat = GL_LUMINANCE8; in uploadTexture()
161 case GL_LUMINANCE8: in _mesa_choose_tex_format()
468 case GL_LUMINANCE8: in _mesa_is_color_format()
1082 case GL_LUMINANCE8: in _mesa_base_fbo_format()2749 return GL_LUMINANCE8; in get_nongeneric_internalformat()2825 return GL_LUMINANCE8; in get_linear_internalformat()
155 obj->BufferObjectFormat = GL_LUMINANCE8; in _mesa_initialize_texture_object()
94 case GL_LUMINANCE8: in _mesa_base_tex_format()3873 case GL_LUMINANCE8: in get_texbuffer_format()
425 case GL_LUMINANCE8: in radeonChooseTextureFormat()
282 case GL_LUMINANCE8: in nouveau_choose_tex_format()
819 { 1, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, 0 },
737 #define GL_LUMINANCE8 0x8040 macro