Searched refs:GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (Results 1 – 5 of 5) sorted by relevance
476 …verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, ((int)maxUniformBloc… in iterate()
2571 { GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, usage.numCombinedUniformComponents }, in checkShaderResourceUsage()
1265 …case GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: return "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONE…
447 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
2751 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro