/external/deqp/modules/gles2/ |
D | tes2CapabilityTests.cpp | 89 …image_units", "Number of fragment texture units supported", GL_MAX_TEXTURE_IMAGE_UNITS }, in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 211 LIMIT_CASE(max_texture_image_units, GL_MAX_TEXTURE_IMAGE_UNITS, GLint, 8); in init()
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D | es2fShaderBuiltinVarTests.cpp | 685 { "max_texture_image_units", "gl_MaxTextureImageUnits", GL_MAX_TEXTURE_IMAGE_UNITS }, in init()
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D | es2fTextureUnitTests.cpp | 610 …umUnitsParam > 0 ? m_numUnitsParam : m_context.getContextInfo().getInt(GL_MAX_TEXTURE_IMAGE_UNITS); in init()
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D | es2fIntegerStateQueryTests.cpp | 2061 …nits", "MAX_TEXTURE_IMAGE_UNITS has a minimum value of 8", GL_MAX_TEXTURE_IMAGE_UNITS, 8 }, in init()
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D | es2fUniformApiTests.cpp | 977 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 295 { "gl_MaxTextureImageUnits", getInteger<GL_MAX_TEXTURE_IMAGE_UNITS> }, in init()
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D | es31fLayoutBindingTests.cpp | 856 …MBINED_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_… in SamplerBindingRenderCase() 1053 …MBINED_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_… in SamplerBindingNegativeCase()
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D | es31fProgramUniformTests.cpp | 966 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); in init()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2540 { GL_MAX_TEXTURE_IMAGE_UNITS, usage.numSamplers }, in checkShaderResourceUsage()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 231 case GL_MAX_TEXTURE_IMAGE_UNITS: in glGetIntegerv()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 486 LIMIT_CASE(max_texture_image_units, GL_MAX_TEXTURE_IMAGE_UNITS, GLint, 16); in init()
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D | es3fShaderBuiltinVarTests.cpp | 1099 …{ "max_texture_image_units", "gl_MaxTextureImageUnits", getInteger<GL_MAX_TEXTURE_IMAGE_UNITS>… in init()
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D | es3fIntegerStateQueryTests.cpp | 2788 … "MAX_TEXTURE_IMAGE_UNITS has minimum value of 16", GL_MAX_TEXTURE_IMAGE_UNITS, 1… in init()
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D | es3fUniformApiTests.cpp | 1148 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 109 case GL_MAX_TEXTURE_IMAGE_UNITS: return "GL_MAX_TEXTURE_IMAGE_UNITS"; 1197 case GL_MAX_TEXTURE_IMAGE_UNITS: return "GL_MAX_TEXTURE_IMAGE_UNITS";
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 259 … == rsg::Shader::TYPE_VERTEX) ? (GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS) : (GL_MAX_TEXTURE_IMAGE_UNITS); in checkShaderLimits()
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/external/drm_hwcomposer/ |
D | glworker.cpp | 218 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &max_texture_images); in GenerateShaders()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 266 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 207 GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_IMAGE_UNITS, intBuf16); in initialize()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglRenderer.java | 228 glGetInteger(GL_MAX_TEXTURE_IMAGE_UNITS, intBuf16); in initialize()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 729 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 250 gl.getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureImageUnits); in ReferenceContextLimits() 4637 case GL_MAX_TEXTURE_IMAGE_UNITS: *param = m_limits.maxTextureImageUnits; break; in getIntegerv()
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/external/mesa3d/include/GL/ |
D | glext.h | 403 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
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/external/robolectric/lib/main/ |
D | android.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |