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Searched refs:GL_MAX_TEXTURE_IMAGE_UNITS (Results 1 – 25 of 25) sorted by relevance

/external/deqp/modules/gles2/
Dtes2CapabilityTests.cpp89 …image_units", "Number of fragment texture units supported", GL_MAX_TEXTURE_IMAGE_UNITS }, in init()
/external/deqp/modules/gles2/functional/
Des2fImplementationLimitTests.cpp211 LIMIT_CASE(max_texture_image_units, GL_MAX_TEXTURE_IMAGE_UNITS, GLint, 8); in init()
Des2fShaderBuiltinVarTests.cpp685 { "max_texture_image_units", "gl_MaxTextureImageUnits", GL_MAX_TEXTURE_IMAGE_UNITS }, in init()
Des2fTextureUnitTests.cpp610 …umUnitsParam > 0 ? m_numUnitsParam : m_context.getContextInfo().getInt(GL_MAX_TEXTURE_IMAGE_UNITS); in init()
Des2fIntegerStateQueryTests.cpp2061 …nits", "MAX_TEXTURE_IMAGE_UNITS has a minimum value of 8", GL_MAX_TEXTURE_IMAGE_UNITS, 8 }, in init()
Des2fUniformApiTests.cpp977 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); in init()
/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp295 { "gl_MaxTextureImageUnits", getInteger<GL_MAX_TEXTURE_IMAGE_UNITS> }, in init()
Des31fLayoutBindingTests.cpp856 …MBINED_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_… in SamplerBindingRenderCase()
1053 …MBINED_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_… in SamplerBindingNegativeCase()
Des31fProgramUniformTests.cpp966 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); in init()
Des31fProgramInterfaceQueryTestCase.cpp2540 { GL_MAX_TEXTURE_IMAGE_UNITS, usage.numSamplers }, in checkShaderResourceUsage()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp231 case GL_MAX_TEXTURE_IMAGE_UNITS: in glGetIntegerv()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp486 LIMIT_CASE(max_texture_image_units, GL_MAX_TEXTURE_IMAGE_UNITS, GLint, 16); in init()
Des3fShaderBuiltinVarTests.cpp1099 …{ "max_texture_image_units", "gl_MaxTextureImageUnits", getInteger<GL_MAX_TEXTURE_IMAGE_UNITS>… in init()
Des3fIntegerStateQueryTests.cpp2788 … "MAX_TEXTURE_IMAGE_UNITS has minimum value of 16", GL_MAX_TEXTURE_IMAGE_UNITS, 1… in init()
Des3fUniformApiTests.cpp1148 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl109 case GL_MAX_TEXTURE_IMAGE_UNITS: return "GL_MAX_TEXTURE_IMAGE_UNITS";
1197 case GL_MAX_TEXTURE_IMAGE_UNITS: return "GL_MAX_TEXTURE_IMAGE_UNITS";
/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp259 … == rsg::Shader::TYPE_VERTEX) ? (GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS) : (GL_MAX_TEXTURE_IMAGE_UNITS); in checkShaderLimits()
/external/drm_hwcomposer/
Dglworker.cpp218 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &max_texture_images); in GenerateShaders()
/external/mesa3d/include/GLES2/
Dgl2.h266 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java207 GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_IMAGE_UNITS, intBuf16); in initialize()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java228 glGetInteger(GL_MAX_TEXTURE_IMAGE_UNITS, intBuf16); in initialize()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl729 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp250 gl.getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureImageUnits); in ReferenceContextLimits()
4637 case GL_MAX_TEXTURE_IMAGE_UNITS: *param = m_limits.maxTextureImageUnits; break; in getIntegerv()
/external/mesa3d/include/GL/
Dglext.h403 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 macro
/external/robolectric/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...