Home
last modified time | relevance | path

Searched refs:GL_MEDIUM_FLOAT (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp225 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); in init()
234 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, GL_MEDIUM_FLOAT, &range[0], &precision[0]); in init()
Des2fShaderStateQueryTests.cpp2326 …precision_vertex_mediump_float", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_MEDIUM_FLOAT)); in init()
2332 …ision_fragment_mediump_float", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT)); in init()
/external/mesa3d/include/GLES2/
Dgl2.h420 #define GL_MEDIUM_FLOAT 0x8DF1 macro
/external/mesa3d/src/mesa/main/
Dshaderapi.c1483 case GL_MEDIUM_FLOAT: in _mesa_GetShaderPrecisionFormat()
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp275 ctx.glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); in get_shader_precision_format()
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp273 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); in init()
Des3fShaderStateQueryTests.cpp3695 …precision_vertex_mediump_float", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_MEDIUM_FLOAT)); in init()
3701 …ision_fragment_mediump_float", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT)); in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1552 case GL_MEDIUM_FLOAT: return "GL_MEDIUM_FLOAT";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1067 #define GL_MEDIUM_FLOAT 0x8DF1 macro
/external/mesa3d/include/GL/
Dglext.h2412 #define GL_MEDIUM_FLOAT 0x8DF1 macro
/external/robolectric/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...