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Searched refs:GL_PATCH_VERTICES (Results 1 – 10 of 10) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp1786 …gl.patchParameteri(GL_PATCH_VERTICES, m_primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : m_primi… in iterate()
2036 gl.patchParameteri(GL_PATCH_VERTICES, 1); in iterate()
2218 gl.patchParameteri(GL_PATCH_VERTICES, 1); in iterate()
2362 gl.patchParameteri(GL_PATCH_VERTICES, patchSize); in iterate()
2769 gl.patchParameteri(GL_PATCH_VERTICES, 1); in iterate()
2986 gl.patchParameteri(GL_PATCH_VERTICES, m_inputPatchSize); in iterate()
3243 gl.patchParameteri(GL_PATCH_VERTICES, INPUT_PATCH_SIZE); in iterate()
3433 gl.patchParameteri(GL_PATCH_VERTICES, NUM_VERTICES); in iterate()
3709 gl.patchParameteri(GL_PATCH_VERTICES, 7); in iterate()
4000 gl.patchParameteri(GL_PATCH_VERTICES, 6); in iterate()
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Des31fTessellationGeometryInteractionTests.cpp280 gl.patchParameteri(GL_PATCH_VERTICES, (m_case == CASE_TRIANGLES) ? (3): (4)); in iterate()
575 gl.patchParameteri(GL_PATCH_VERTICES, numPrimitiveVertices); in iterate()
1030 gl.patchParameteri(GL_PATCH_VERTICES, 4); in renderWithFeedback()
1125 gl.patchParameteri(GL_PATCH_VERTICES, 4); in renderWithoutFeedback()
1832 gl.patchParameteri(GL_PATCH_VERTICES, 1); in renderTo()
2425 gl.patchParameteri(GL_PATCH_VERTICES, 1); in renderTo()
2891 gl.patchParameteri(GL_PATCH_VERTICES, 3); in iterate()
Des31fPrimitiveBoundingBoxTests.cpp1264 gl.patchParameteri(GL_PATCH_VERTICES, 3); in renderTestPattern()
1769 gl.patchParameteri(GL_PATCH_VERTICES, 2); in renderTestPattern()
2602 gl.patchParameteri(GL_PATCH_VERTICES, 1); in renderTestPattern()
3660 gl.patchParameteri(GL_PATCH_VERTICES, 3); in iterate()
4180 gl.patchParameteri(GL_PATCH_VERTICES, 3); in renderTo()
4533 gl.patchParameteri(GL_PATCH_VERTICES, 3); in iterate()
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp351 gl.patchParameteri(GL_PATCH_VERTICES, 1); in renderTo()
/external/deqp/framework/opengl/
DgluStrUtil.inl1333 case GL_PATCH_VERTICES: return "GL_PATCH_VERTICES";
1648 case GL_PATCH_VERTICES: return "GL_PATCH_VERTICES";
DgluStateReset.cpp587 gl.patchParameteri(GL_PATCH_VERTICES, 3); in resetStateES()
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp1418 gl.patchParameteri(GL_PATCH_VERTICES, 3); in execute()
1525 gl.patchParameteri(GL_PATCH_VERTICES, 2); in execute()
DglsShaderLibraryCase.cpp998 gl.patchParameteri(GL_PATCH_VERTICES, 3); in execute()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1126 #define GL_PATCH_VERTICES 0x8E72 macro
/external/mesa3d/include/GL/
Dglext.h2349 #define GL_PATCH_VERTICES 0x8E72 macro