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Searched refs:GL_PIXEL_UNPACK_BUFFER (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp478 glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in init()
479 glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in init()
483 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in init()
486 glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); in init()
1388 glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in init()
1389 glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in init()
1396 glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in init()
1399 glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); in init()
1579 glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in init()
1580 glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in init()
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Des3fBufferWriteTests.cpp444 GL_PIXEL_UNPACK_BUFFER, in iterate()
566 GL_PIXEL_UNPACK_BUFFER, in init()
633 << DataStoreSpec(GL_PIXEL_UNPACK_BUFFER, GL_STATIC_DRAW, 504) in init()
750 …SE(middle_1, "Middle part of buffer specified with single call", GL_PIXEL_UNPACK_BUFFER, GL_STREAM… in init()
Des3fTextureSpecificationTests.cpp2340 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2341 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
2417 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2418 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data[face].size(), &data[face][0], GL_STATIC_DRAW); in createTexture()
2494 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2495 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
2576 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2577 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
2668 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
2669 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
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Des3fBufferCopyTests.cpp248 GL_PIXEL_UNPACK_BUFFER, in init()
Des3fBufferObjectQueryTests.cpp241 GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER in test()
Des3fBufferMapTests.cpp559 GL_PIXEL_UNPACK_BUFFER, in init()
Des3fIntegerStateQueryTests.cpp2975 …ng", "PIXEL_UNPACK_BUFFER_BINDING", GL_PIXEL_UNPACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER }, in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp437 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in compressedteximage2d_invalid_buffer_target()
438 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in compressedteximage2d_invalid_buffer_target()
442 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in compressedteximage2d_invalid_buffer_target()
445 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); in compressedteximage2d_invalid_buffer_target()
1332 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in teximage2d_invalid_buffer_target()
1333 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in teximage2d_invalid_buffer_target()
1340 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); in teximage2d_invalid_buffer_target()
1343 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); in teximage2d_invalid_buffer_target()
1529 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); in texsubimage2d_invalid_buffer_target()
1530 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); in texsubimage2d_invalid_buffer_target()
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Des31fTextureSpecificationTests.cpp451 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
452 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
558 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
559 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
743 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buf); in createTexture()
744 glBufferData(GL_PIXEL_UNPACK_BUFFER, (int)data.size(), &data[0], GL_STATIC_DRAW); in createTexture()
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1079 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pboID); in init()
1099 …gl.bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texDa… in init()
1121 …gl.bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texDa… in init()
1137 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in init()
/external/deqp/framework/opengl/
DgluStateReset.cpp408 gl.bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); in resetStateES()
1002 gl.bindBuffer (GL_PIXEL_UNPACK_BUFFER, 0); in resetStateGLCore()
DgluStrUtil.inl385 case GL_PIXEL_UNPACK_BUFFER: return "GL_PIXEL_UNPACK_BUFFER";
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp144 case GL_PIXEL_UNPACK_BUFFER: return "pixel_unpack"; in getBufferTargetName()
DglsLongStressCase.cpp114 GL_PIXEL_UNPACK_BUFFER,
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2401 case GL_PIXEL_UNPACK_BUFFER: in isValidBufferTarget()
2424 case GL_PIXEL_UNPACK_BUFFER: bindingPoint = &m_pixelUnpackBufferBinding; break; in setBufferBinding()
2456 case GL_PIXEL_UNPACK_BUFFER: return m_pixelUnpackBufferBinding; in getBufferBinding()
2521 GL_PIXEL_UNPACK_BUFFER, in deleteBuffer()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl754 #define GL_PIXEL_UNPACK_BUFFER 0x88EC macro
/external/mesa3d/include/GL/
Dglext.h459 #define GL_PIXEL_UNPACK_BUFFER 0x88EC macro
/external/robolectric/lib/main/
Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...