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Searched refs:GL_POINT (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_tritmp.h259 if (mode == GL_POINT) { in TAG()
267 UNFILLED_TRI( ctx, GL_POINT, e0, e1, e2 ); in TAG()
270 UNFILLED_TRI( ctx, GL_POINT, e0, e1, e2 ); in TAG()
496 if (mode == GL_POINT) { in TAG()
505 UNFILLED_QUAD( ctx, GL_POINT, e0, e1, e2, e3 ); in TAG()
508 UNFILLED_QUAD( ctx, GL_POINT, e0, e1, e2, e3 ); in TAG()
Dt_dd_unfilled.h66 if (mode == GL_POINT) { in TAG()
134 if (mode == GL_POINT) { in TAG()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_clip.c183 case GL_POINT: in brw_upload_clip_prog()
201 case GL_POINT: in brw_upload_clip_prog()
Dgen6_sf_state.c169 case GL_POINT: in upload_sf_state()
187 case GL_POINT: in upload_sf_state()
Dgen7_sf_state.c197 case GL_POINT: in upload_sf_state()
215 case GL_POINT: in upload_sf_state()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h158 case GL_POINT: in nvgl_polygon_mode()
/external/mesa3d/src/mesa/swrast/
Ds_points.c104 INIT_SPAN(span, GL_POINT); in sprite_point()
276 INIT_SPAN(span, GL_POINT); in smooth_point()
381 INIT_SPAN(span, GL_POINT); in large_point()
Ds_span.c987 if (span->primitive != GL_POINT || in shade_texture_span()
1149 ASSERT(span->primitive == GL_POINT || in _swrast_write_rgba_span()
Ds_context.c795 swrast->PointSpan.primitive = GL_POINT; in _swrast_CreateContext()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c44 case GL_POINT: in translate_fill()
/external/mesa3d/src/mesa/main/
Dpolygon.c139 if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) { in _mesa_PolygonMode()
/external/mesa3d/src/mesa/swrast_setup/
Dss_tritmp.h156 if (mode == GL_POINT) { in TAG()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_api.c674 case GL_POINT: in vbo_exec_EvalMesh1()
713 case GL_POINT: in vbo_exec_EvalMesh2()
735 case GL_POINT: in vbo_exec_EvalMesh2()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl237 #define GL_POINT 0x1B00 macro
/external/mesa3d/include/GL/
Dgl.h264 #define GL_POINT 0x1B00 macro
/external/mesa3d/docs/
DVERSIONS1068 - GL_POINT and GL_LINE-mode polygons didn't obey cull state