Searched refs:GL_POLYGON_BIT (Results 1 – 3 of 3) sorted by relevance
392 if (mask & GL_POLYGON_BIT) { in _mesa_PushAttrib()396 save_attrib_data(&head, GL_POLYGON_BIT, attr); in _mesa_PushAttrib()1173 case GL_POLYGON_BIT: in _mesa_PopAttrib()
1266 if (mask & GL_POLYGON_BIT) { in _mesa_copy_context()
704 #define GL_POLYGON_BIT 0x00000008 macro