Searched refs:GL_QUADS (Results 1 – 20 of 20) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_gldefs.h | 212 case GL_QUADS: in nvgl_primitive()
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D | nouveau_swtnl_t.c | 307 BEGIN_PRIMITIVE(GL_QUADS, 4); in swtnl_quad()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_split.c | 84 case GL_QUADS: in split_prim_inplace()
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D | vbo_exec.c | 135 case GL_QUADS: in count_tessellated_primitives()
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D | vbo_exec_draw.c | 99 case GL_QUADS: in vbo_copy_vertices()
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D | vbo_save_api.c | 134 case GL_QUADS: in _save_copy_vertices() 1180 vbo_save_NotifyBegin(ctx, GL_QUADS | VBO_SAVE_PRIM_WEAK); in _save_OBE_Rectf()
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D | vbo_exec_api.c | 791 CALL_Begin(GET_DISPATCH(), (GL_QUADS)); in vbo_exec_Rectf()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_draw.c | 104 if (prim->mode == GL_QUADS && prim->count == 4 && in brw_set_prim() 142 else if (prim == GL_QUADS) in trim() 366 case GL_QUADS: in verts_per_prim()
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/external/eigen/demos/opengl/ |
D | gpuhelper.cpp | 110 glBegin(GL_QUADS); in drawUnitCube()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_draw.c | 167 STATIC_ASSERT(GL_QUADS == PIPE_PRIM_QUADS); in translate_prim()
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/external/mesa3d/src/mesa/main/ |
D | api_validate.c | 225 case GL_QUADS: in _mesa_valid_prim_mode()
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_dmatmp.h | 554 INIT(GL_QUADS); in TAG() 1244 case GL_QUADS: in TAG()
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D | t_dd_tritmp.h | 531 RASTERIZE( GL_QUADS ); in TAG()
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D | t_dd_dmatmp2.h | 476 EMIT_PRIM( ctx, GL_QUADS, HW_QUADS, start, count ); in TAG()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_rendertmp.h | 367 INIT(GL_QUADS); in TAG()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_vtbl.c | 77 case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */ in i915_reduced_primitive_state()
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/external/mesa3d/src/glx/ |
D | indirect_vertex_array.c | 889 case GL_QUADS: in validate_mode()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 67 #define GL_QUADS 0x0007 macro
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/external/mesa3d/include/GL/ |
D | gl.h | 196 #define GL_QUADS 0x0007 macro
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/external/deqp/modules/gles31/functional/ |
D | es31fTessellationTests.cpp | 6730 { "Quads", "layout(quads) in", GL_QUADS }, in iterate()
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