/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 86 { "rg32i", GL_RG32I, }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 174 case GL_RG32I: in isRequiredFormat() 286 case GL_RG32I: in getMinimumSampleCount()
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D | es31fTextureFormatTests.cpp | 459 { "rg32i", GL_RG32I, }, in init() 535 { "rg32i", GL_RG32I, }, in init()
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D | es31fFboColorbufferTests.cpp | 291 GL_RG32I, in init()
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D | es31fInternalFormatQueryTests.cpp | 381 { "rg32i", GL_RG32I, FormatSamplesCase::FORMAT_INT }, in init()
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D | es31fTextureLevelStateQueryTests.cpp | 295 internalFormat == GL_RG32I || in isColorRenderableFormat() 328 internalFormat == GL_RG32I || in isTextureBufferFormat() 591 …GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, G… in generateInternalFormatTextureGenerationGroup()
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D | es31fFboTestUtil.cpp | 515 case GL_RG32I: return "rg32i"; in getFormatName()
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D | es31fCopyImageTests.cpp | 392 case GL_RG32I: in isColorRenderable() 2135 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RG32I); in init() 2341 mixedViewClasses[VIEWCLASS_64_BITS].first.push_back(GL_RG32I); in init()
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D | es31fTextureSpecificationTests.cpp | 809 { "rg32i", GL_RG32I, }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.cpp | 170 case GL_RG32I: in isRequiredFormat() 281 case GL_RG32I: in getMinimumSampleCount()
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D | es3fRboStateQueryTests.cpp | 185 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test() 245 { GL_RG32I, 32, 32, 0, 0 }, in test()
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D | es3fInternalFormatQueryTests.cpp | 205 { "rg32i", GL_RG32I, true }, in init()
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D | es3fFboCompletenessTests.cpp | 52 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
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D | es3fPixelBufferObjectTests.cpp | 660 GL_RG32I, in init()
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D | es3fFragmentOutputTests.cpp | 1017 GL_RG32I, in createRandomCase() 1122 GL_RG32I, in init()
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D | es3fFboStateQueryTests.cpp | 525 { GL_RG32I, GL_INT }, in test()
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D | es3fFboTestUtil.cpp | 967 case GL_RG32I: return "rg32i"; in getFormatName()
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D | es3fFramebufferBlitTests.cpp | 894 GL_RG32I, in init()
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D | es3fFboColorbufferTests.cpp | 1047 GL_RG32I, in init()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 189 case FMT_CASE(RG, SIGNED_INT32): return GL_RG32I; in getInternalFormat() 513 case GL_RG32I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32); in mapGLInternalFormat() 594 case GL_RG32I: in isGLInternalColorFormatFilterable() 1089 case GL_RG32I: in getRenderableBitsES3()
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D | gluStrUtil.inl | 856 case GL_RG32I: return "GL_RG32I";
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 356 case GL_RG32I: in _mesa_is_enum_format_integer() 614 case GL_RG32I: in _mesa_is_color_format()
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D | texformat.c | 892 case GL_RG32I: in _mesa_choose_tex_format()
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D | teximage.c | 440 case GL_RG32I: in _mesa_base_tex_format() 3966 case GL_RG32I: in get_texbuffer_format()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1314 { GL_RG32I, 0},
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