/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 87 { "rg32ui", GL_RG32UI, }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 175 case GL_RG32UI: in isRequiredFormat() 287 case GL_RG32UI: in getMinimumSampleCount()
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D | es31fTextureFormatTests.cpp | 460 { "rg32ui", GL_RG32UI, }, in init() 538 { "rg32ui", GL_RG32UI, }, in init()
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D | es31fFboColorbufferTests.cpp | 292 GL_RG32UI, in init()
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D | es31fInternalFormatQueryTests.cpp | 382 { "rg32ui", GL_RG32UI, FormatSamplesCase::FORMAT_INT }, in init()
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D | es31fTextureLevelStateQueryTests.cpp | 298 internalFormat == GL_RG32UI || in isColorRenderableFormat() 331 internalFormat == GL_RG32UI || in isTextureBufferFormat() 591 … GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, in generateInternalFormatTextureGenerationGroup()
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D | es31fFboTestUtil.cpp | 516 case GL_RG32UI: return "rg32ui"; in getFormatName()
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D | es31fCopyImageTests.cpp | 393 case GL_RG32UI: in isColorRenderable() 2136 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RG32UI); in init() 2340 mixedViewClasses[VIEWCLASS_64_BITS].first.push_back(GL_RG32UI); in init()
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D | es31fTextureSpecificationTests.cpp | 810 { "rg32ui", GL_RG32UI, }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.cpp | 171 case GL_RG32UI: in isRequiredFormat() 282 case GL_RG32UI: in getMinimumSampleCount()
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D | es3fRboStateQueryTests.cpp | 185 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test() 246 { GL_RG32UI, 32, 32, 0, 0 }, in test()
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D | es3fInternalFormatQueryTests.cpp | 206 { "rg32ui", GL_RG32UI, true }, in init()
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D | es3fFboCompletenessTests.cpp | 52 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
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D | es3fFboStateQueryTests.cpp | 526 { GL_RG32UI, GL_UNSIGNED_INT }, in test() 661 { GL_RG32UI, 32, 32, 0, 0 } in test()
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D | es3fPixelBufferObjectTests.cpp | 661 GL_RG32UI in init()
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D | es3fFragmentOutputTests.cpp | 1030 GL_RG32UI, in createRandomCase() 1135 GL_RG32UI, in init()
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D | es3fFboTestUtil.cpp | 968 case GL_RG32UI: return "rg32ui"; in getFormatName()
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D | es3fFramebufferBlitTests.cpp | 895 GL_RG32UI, in init()
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D | es3fFboColorbufferTests.cpp | 1048 GL_RG32UI, in init()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 190 case FMT_CASE(RG, UNSIGNED_INT32): return GL_RG32UI; in getInternalFormat() 514 case GL_RG32UI: return TextureFormat(TextureFormat::RG, TextureFormat::UNSIGNED_INT32); in mapGLInternalFormat() 595 case GL_RG32UI: in isGLInternalColorFormatFilterable() 1090 case GL_RG32UI: in getRenderableBitsES3()
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D | gluStrUtil.inl | 857 case GL_RG32UI: return "GL_RG32UI";
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 332 case GL_RG32UI: in _mesa_is_enum_format_integer() 590 case GL_RG32UI: in _mesa_is_color_format()
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D | texformat.c | 874 case GL_RG32UI: in _mesa_choose_tex_format()
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D | teximage.c | 441 case GL_RG32UI: in _mesa_base_tex_format() 3972 case GL_RG32UI: in get_texbuffer_format()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1326 { GL_RG32UI, 0},
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