Searched refs:GL_RGB_INTEGER (Results 1 – 9 of 9) sorted by relevance
276 case GL_RGB_INTEGER: in tex_storage_error_check()
557 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_uints()569 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_uints()581 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_uints()593 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_uints()944 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_ints()956 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_ints()968 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_ints()980 if ((dstFormat == GL_RGB) || (dstFormat == GL_RGB_INTEGER)) { in _mesa_pack_rgba_span_from_ints()3045 case GL_RGB_INTEGER: in get_component_mapping()
867 return GL_RGB_INTEGER; in _mesa_base_format_to_integer_format()
77 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; in getTransferFormat()448 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
820 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
1011 #define GL_RGB_INTEGER 0x8D98 macro
2510 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER, in test()
553 #define GL_RGB_INTEGER 0x8D98 macro
META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...