Searched refs:GL_SHADER (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fDebugTests.cpp | 1658 case GL_SHADER: in iterate() 1734 case GL_SHADER: gl.deleteShader(object); break; in iterate() 1855 gl.getObjectLabel(GL_SHADER, shader, sizeof(buffer), &outlen, buffer); in iterate() 1937 gl.objectLabel(GL_SHADER, shader, -2, msg); in iterate() 1941 gl.objectLabel(GL_SHADER, shader, s_clearMethods[methodNdx].length, DE_NULL); in iterate() 1947 gl.getObjectLabel(GL_SHADER, shader, sizeof(buffer), &outlen, buffer); in iterate() 2029 gl.objectLabel(GL_SHADER, shader, 12, msg); in iterate() 2034 gl.getObjectLabel(GL_SHADER, shader, sizeof(buffer), &outlen, buffer); in iterate() 2081 gl.objectLabel(GL_SHADER, shader, 0, msg); in iterate() 2086 gl.getObjectLabel(GL_SHADER, shader, sizeof(buffer), &outlen, buffer); in iterate() [all …]
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 574 #define GL_SHADER 0x82E1 macro
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/external/mesa3d/include/GL/ |
D | glext.h | 2716 #define GL_SHADER 0x82E1 macro
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