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Searched refs:GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSynchronizationTests.cpp1486 gl.memoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in runCommand()
2714 gl.memoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in iterate()
2855 gl.memoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in readWorkImage()
Des31fShaderImageLoadStoreTests.cpp1209 glLog.glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in iterate()
1459 glLog.glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in iterate()
Des31fBasicComputeShaderTests.cpp1410 gl.memoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT); in iterate()
/external/deqp/framework/opengl/
DgluStrUtil.inl1686 tcu::Format::BitDesc(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, "GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"),
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl29 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 macro
/external/mesa3d/include/GL/
Dglext.h2592 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 macro