Searched refs:GL_SHININESS (Results 1 – 14 of 14) sorted by relevance
291 case GL_SHININESS: in _es_GetMaterialxv()575 if (pname != GL_SHININESS) { in _es_Materialx()605 case GL_SHININESS: in _es_Materialxv()
593 case GL_SHININESS: in _mesa_material_bitmask()797 case GL_SHININESS: in _mesa_GetMaterialfv()862 case GL_SHININESS: in _mesa_GetMaterialiv()
884 case GL_SHININESS: in loopback_Materialiv()
5826 case GL_SHININESS: in save_Materialfv()
176 EXPECT_EQ(1, __glMaterialfv_size(GL_SHININESS)); in TEST()189 case GL_SHININESS: in TEST()
META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...
251 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 64); in drawScene()
344 #define GL_SHININESS 0x1601 macro
189 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, context.shininess); in applyFixedFuncBindings()
768 case GL_SHININESS: in _save_Materialfv()
509 case GL_SHININESS: in vbo_Materialfv()
326 #define GL_SHININESS 0x1601 macro
409 - optimized changing of GL_SHININESS parameter