Searched refs:GL_SYNC_FENCE (Results 1 – 5 of 5) sorted by relevance
180 && (syncObj->Type == GL_SYNC_FENCE) in _mesa_validate_sync()270 syncObj = ctx->Driver.NewSyncObject(ctx, GL_SYNC_FENCE); in _mesa_FenceSync()272 syncObj->Type = GL_SYNC_FENCE; in _mesa_FenceSync()
50 if (type == GL_SYNC_FENCE) in st_new_sync_object()
1343 #define GL_SYNC_FENCE 0x9116 macro
2179 #define GL_SYNC_FENCE 0x9116 macro
META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/ ...