/external/deqp/modules/gles3/functional/ |
D | es3fRasterizerDiscardTests.cpp | 138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives+2; break; in generateVertices() 355 glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); in iterate() 449 …text, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLE_STRIP)); in init() 457 …t, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLE_STRIP)); in init() 471 …th_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); in init() 479 …_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); in init() 493 …_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); in init() 501 …ncil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); in init()
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D | es3fRasterizationTests.cpp | 903 : BaseTriangleCase(context, name, desc, GL_TRIANGLE_STRIP, renderTarget, numSamples) in TriangleStripCase() 1618 case GL_TRIANGLE_STRIP: in extractTriangles() 1835 case GL_TRIANGLE_STRIP: in extractTriangles() 2252 { GL_TRIANGLE_STRIP, "triangle_strip" }, in init() 2292 …m_context, "triangle_strip", "Verify triangle strip interpolation", GL_TRIANGLE_STRIP, INTERPOLATI… in init() 2309 …m_context, "triangle_strip", "Verify triangle strip interpolation", GL_TRIANGLE_STRIP, INTERPOLATI… in init() 2327 … (m_context, "triangle_strip", "Verify triangle strip flatshading", GL_TRIANGLE_STRIP, INTERPOLATI… in init()
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D | es3fTransformFeedbackTests.cpp | 630 case GL_TRIANGLE_STRIP: return de::max(0, numElements-2)*3; in getTransformFeedbackOutputCount() 648 case GL_TRIANGLE_STRIP: return de::max(0, numElements-2); in getTransformFeedbackPrimitiveCount() 666 case GL_TRIANGLE_STRIP: in getTransformFeedbackPrimitiveMode() 692 case GL_TRIANGLE_STRIP: in getAttributeIndex()
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D | es3fPrimitiveRestartTests.cpp | 517 case PRIMITIVE_TRIANGLE_STRIP: primTypeGL = GL_TRIANGLE_STRIP; break; in draw()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 151 case GL_TRIANGLE_STRIP: return rr::PRIMITIVETYPE_TRIANGLE_STRIP; in mapGLPrimitiveType() 187 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP; in mapGLGeometryShaderOutputType() 203 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES; in mapGLGeometryShaderInputType()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_gldefs.h | 208 case GL_TRIANGLE_STRIP: in nvgl_primitive()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_split.c | 80 case GL_TRIANGLE_STRIP: in split_prim_inplace()
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D | vbo_exec.c | 124 case GL_TRIANGLE_STRIP: in count_tessellated_primitives()
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D | vbo_exec_draw.c | 127 case GL_TRIANGLE_STRIP: in vbo_copy_vertices()
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/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 156 case GL_TRIANGLE_STRIP: return "triangle_strip"; in primitiveTypeToString() 2206 : GeometryShaderRenderTest (context, name, desc, GL_TRIANGLES, GL_TRIANGLE_STRIP, "a_color") in VaryingTest() 2243 : GeometryExpanderRenderTest (context, name, desc, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLE_STRIP) in TriangleStripAdjacencyVertexCountTest() 2373 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in OutputCountCase() 3304 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in sampleTextureLayer() 3601 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, VaryingOutputCountS… in VaryingOutputCountCase() 4036 m_cases[0].value = GL_TRIANGLE_STRIP; in GeometryShaderOutputQueryCase() 4179 : GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in GeometryInvocationCase() 4311 …: GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_offset", … in DrawInstancedGeometryInstancedCase() 5599 case PRIMITIVE_TRIANGLE_STRIP: return GL_TRIANGLE_STRIP; in getOutputPrimitive() [all …]
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D | es31fMultisampleShaderRenderCase.cpp | 580 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawOneIteration() 642 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawOneIteration() 751 m_renderMode = GL_TRIANGLE_STRIP; in setupRenderData()
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D | es31fTextureMultisampleTests.cpp | 498 gl.drawArrays (GL_TRIANGLE_STRIP, 0, 4); in drawSample() 1019 gl.drawArrays (GL_TRIANGLE_STRIP, 0, 4); in drawSample() 1424 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in renderToTexture() 1485 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in sampleTexture()
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D | es31fShaderTextureSizeTests.cpp | 439 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in runShader()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_primitive_restart.c | 106 case GL_TRIANGLE_STRIP: in can_cut_index_handle_prims()
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D | brw_draw.c | 362 case GL_TRIANGLE_STRIP: in verts_per_prim()
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_dmatmp.h | 312 INIT(GL_TRIANGLE_STRIP); in TAG() 515 INIT( GL_TRIANGLE_STRIP ); in TAG() 905 ELT_INIT( GL_TRIANGLE_STRIP ); in TAG() 1061 ELT_INIT( GL_TRIANGLE_STRIP ); in TAG() 1211 case GL_TRIANGLE_STRIP: in TAG()
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D | t_dd_dmatmp2.h | 352 EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count ); in TAG() 458 EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count ); in TAG() 733 ELT_INIT( GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0 ); in TAG() 850 ELT_INIT( GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0 ); in TAG()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 231 gl.drawArrays (GL_TRIANGLE_STRIP, 0, 4); in init() 426 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in render()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_draw.c | 178 prim = GL_TRIANGLE_STRIP; in translate_prim()
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/external/deqp/modules/gles2/functional/ |
D | es2fRasterizationTests.cpp | 626 : BaseTriangleCase(context, name, desc, GL_TRIANGLE_STRIP) in TriangleStripCase() 1341 case GL_TRIANGLE_STRIP: in extractTriangles() 1548 case GL_TRIANGLE_STRIP: in extractTriangles() 1870 { GL_TRIANGLE_STRIP, "triangle_strip" }, in init() 1910 …m_context, "triangle_strip", "Verify triangle strip interpolation", GL_TRIANGLE_STRIP, INTERPOLATI… in init() 1927 …m_context, "triangle_strip", "Verify triangle strip interpolation", GL_TRIANGLE_STRIP, INTERPOLATI… in init()
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D | es2fDefaultVertexAttributeTests.cpp | 391 gl.glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in renderWithValue()
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/external/mesa3d/src/mesa/main/ |
D | shaderobj.c | 250 prog->Geom.OutputType = GL_TRIANGLE_STRIP; in _mesa_init_shader_program()
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D | api_validate.c | 221 case GL_TRIANGLE_STRIP: in _mesa_valid_prim_mode()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_rendertmp.h | 201 INIT(GL_TRIANGLE_STRIP); in TAG()
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 1459 glDrawArrays(GL_TRIANGLE_STRIP, 0, m_numVerticesPerDrawCall); in iterate() 1465 …glDrawElements(GL_TRIANGLE_STRIP, m_numVerticesPerDrawCall, GL_UNSIGNED_SHORT, &m_vertexIndices[0]… in iterate() 1470 glDrawElements(GL_TRIANGLE_STRIP, m_numVerticesPerDrawCall, GL_UNSIGNED_SHORT, DE_NULL); in iterate()
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