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Searched refs:GL_TRIANGLE_STRIP (Results 1 – 25 of 48) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fRasterizerDiscardTests.cpp138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives+2; break; in generateVertices()
355 glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); in iterate()
449 …text, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLE_STRIP)); in init()
457 …t, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLE_STRIP)); in init()
471 …th_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); in init()
479 …_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); in init()
493 …_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); in init()
501 …ncil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); in init()
Des3fRasterizationTests.cpp903 : BaseTriangleCase(context, name, desc, GL_TRIANGLE_STRIP, renderTarget, numSamples) in TriangleStripCase()
1618 case GL_TRIANGLE_STRIP: in extractTriangles()
1835 case GL_TRIANGLE_STRIP: in extractTriangles()
2252 { GL_TRIANGLE_STRIP, "triangle_strip" }, in init()
2292 …m_context, "triangle_strip", "Verify triangle strip interpolation", GL_TRIANGLE_STRIP, INTERPOLATI… in init()
2309 …m_context, "triangle_strip", "Verify triangle strip interpolation", GL_TRIANGLE_STRIP, INTERPOLATI… in init()
2327 … (m_context, "triangle_strip", "Verify triangle strip flatshading", GL_TRIANGLE_STRIP, INTERPOLATI… in init()
Des3fTransformFeedbackTests.cpp630 case GL_TRIANGLE_STRIP: return de::max(0, numElements-2)*3; in getTransformFeedbackOutputCount()
648 case GL_TRIANGLE_STRIP: return de::max(0, numElements-2); in getTransformFeedbackPrimitiveCount()
666 case GL_TRIANGLE_STRIP: in getTransformFeedbackPrimitiveMode()
692 case GL_TRIANGLE_STRIP: in getAttributeIndex()
Des3fPrimitiveRestartTests.cpp517 case PRIMITIVE_TRIANGLE_STRIP: primTypeGL = GL_TRIANGLE_STRIP; break; in draw()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp151 case GL_TRIANGLE_STRIP: return rr::PRIMITIVETYPE_TRIANGLE_STRIP; in mapGLPrimitiveType()
187 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP; in mapGLGeometryShaderOutputType()
203 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES; in mapGLGeometryShaderInputType()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h208 case GL_TRIANGLE_STRIP: in nvgl_primitive()
/external/mesa3d/src/mesa/vbo/
Dvbo_split.c80 case GL_TRIANGLE_STRIP: in split_prim_inplace()
Dvbo_exec.c124 case GL_TRIANGLE_STRIP: in count_tessellated_primitives()
Dvbo_exec_draw.c127 case GL_TRIANGLE_STRIP: in vbo_copy_vertices()
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp156 case GL_TRIANGLE_STRIP: return "triangle_strip"; in primitiveTypeToString()
2206 : GeometryShaderRenderTest (context, name, desc, GL_TRIANGLES, GL_TRIANGLE_STRIP, "a_color") in VaryingTest()
2243 : GeometryExpanderRenderTest (context, name, desc, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLE_STRIP) in TriangleStripAdjacencyVertexCountTest()
2373 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in OutputCountCase()
3304 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in sampleTextureLayer()
3601 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, VaryingOutputCountS… in VaryingOutputCountCase()
4036 m_cases[0].value = GL_TRIANGLE_STRIP; in GeometryShaderOutputQueryCase()
4179 : GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in GeometryInvocationCase()
4311 …: GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_offset", … in DrawInstancedGeometryInstancedCase()
5599 case PRIMITIVE_TRIANGLE_STRIP: return GL_TRIANGLE_STRIP; in getOutputPrimitive()
[all …]
Des31fMultisampleShaderRenderCase.cpp580 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawOneIteration()
642 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawOneIteration()
751 m_renderMode = GL_TRIANGLE_STRIP; in setupRenderData()
Des31fTextureMultisampleTests.cpp498 gl.drawArrays (GL_TRIANGLE_STRIP, 0, 4); in drawSample()
1019 gl.drawArrays (GL_TRIANGLE_STRIP, 0, 4); in drawSample()
1424 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in renderToTexture()
1485 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in sampleTexture()
Des31fShaderTextureSizeTests.cpp439 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in runShader()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_primitive_restart.c106 case GL_TRIANGLE_STRIP: in can_cut_index_handle_prims()
Dbrw_draw.c362 case GL_TRIANGLE_STRIP: in verts_per_prim()
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_dmatmp.h312 INIT(GL_TRIANGLE_STRIP); in TAG()
515 INIT( GL_TRIANGLE_STRIP ); in TAG()
905 ELT_INIT( GL_TRIANGLE_STRIP ); in TAG()
1061 ELT_INIT( GL_TRIANGLE_STRIP ); in TAG()
1211 case GL_TRIANGLE_STRIP: in TAG()
Dt_dd_dmatmp2.h352 EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count ); in TAG()
458 EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count ); in TAG()
733 ELT_INIT( GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0 ); in TAG()
850 ELT_INIT( GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0 ); in TAG()
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp231 gl.drawArrays (GL_TRIANGLE_STRIP, 0, 4); in init()
426 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in render()
/external/mesa3d/src/mesa/state_tracker/
Dst_draw.c178 prim = GL_TRIANGLE_STRIP; in translate_prim()
/external/deqp/modules/gles2/functional/
Des2fRasterizationTests.cpp626 : BaseTriangleCase(context, name, desc, GL_TRIANGLE_STRIP) in TriangleStripCase()
1341 case GL_TRIANGLE_STRIP: in extractTriangles()
1548 case GL_TRIANGLE_STRIP: in extractTriangles()
1870 { GL_TRIANGLE_STRIP, "triangle_strip" }, in init()
1910 …m_context, "triangle_strip", "Verify triangle strip interpolation", GL_TRIANGLE_STRIP, INTERPOLATI… in init()
1927 …m_context, "triangle_strip", "Verify triangle strip interpolation", GL_TRIANGLE_STRIP, INTERPOLATI… in init()
Des2fDefaultVertexAttributeTests.cpp391 gl.glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in renderWithValue()
/external/mesa3d/src/mesa/main/
Dshaderobj.c250 prog->Geom.OutputType = GL_TRIANGLE_STRIP; in _mesa_init_shader_program()
Dapi_validate.c221 case GL_TRIANGLE_STRIP: in _mesa_valid_prim_mode()
/external/mesa3d/src/mesa/tnl/
Dt_vb_rendertmp.h201 INIT(GL_TRIANGLE_STRIP); in TAG()
/external/deqp/modules/glshared/
DglsLongStressCase.cpp1459 glDrawArrays(GL_TRIANGLE_STRIP, 0, m_numVerticesPerDrawCall); in iterate()
1465 …glDrawElements(GL_TRIANGLE_STRIP, m_numVerticesPerDrawCall, GL_UNSIGNED_SHORT, &m_vertexIndices[0]… in iterate()
1470 glDrawElements(GL_TRIANGLE_STRIP, m_numVerticesPerDrawCall, GL_UNSIGNED_SHORT, DE_NULL); in iterate()

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