/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 1213 glLog.glBindImageTexture(0, *texture, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, internalFormatGL); in iterate() 1222 glLog.glBindImageTexture(0, *texture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate() 1464 …glLog.glBindImageTexture(1, *texture1, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, imageInternalFormatGL… in iterate() 1476 glLog.glBindImageTexture(1, *texture1, 0, GL_TRUE, 0, GL_WRITE_ONLY, imageInternalFormatGL); in iterate() 1985 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate() 2385 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate() 2785 glLog.glBindImageTexture(1, *shaderOutResultTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, GL_R32UI); in iterate()
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D | es31fSynchronizationTests.cpp | 1456 …cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInt… in runCommand() 1562 …cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInt… in runCommand() 2712 gl.bindImageTexture(2, m_imageID, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_R32UI); in iterate()
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D | es31fBasicComputeShaderTests.cpp | 1165 gl.bindImageTexture(1, *outputTexture, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_R32UI); in iterate()
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/external/robolectric/lib/main/ |
D | opengl-api-gl1.1-android-2.1_r1.jar | META-INF/
META-INF/MANIFEST.MF
javax/
javax/microedition/
javax/ ... |
D | android.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |
/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1494 case GL_WRITE_ONLY: return "GL_WRITE_ONLY";
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/external/mesa3d/src/mesa/main/ |
D | bufferobj.c | 178 return GL_WRITE_ONLY; in simplified_access_mode()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 738 #define GL_WRITE_ONLY 0x88B9 macro
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/external/mesa3d/include/GL/ |
D | glext.h | 330 #define GL_WRITE_ONLY 0x88B9 macro
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