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Searched refs:GR_GL_ARRAY_BUFFER (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp80 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target || in debugGLBufferData()
89 case GR_GL_ARRAY_BUFFER: in debugGLBufferData()
574 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target || GR_GL_ELEMENT_ARRAY_BUFFER == target); in debugGLBindBuffer()
582 case GR_GL_ARRAY_BUFFER: in debugGLBindBuffer()
627 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target || in debugGLMapBufferRange()
636 case GR_GL_ARRAY_BUFFER: in debugGLMapBufferRange()
663 case GR_GL_ARRAY_BUFFER: in debugGLMapBuffer()
682 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target || in debugGLUnmapBuffer()
687 case GR_GL_ARRAY_BUFFER: in debugGLUnmapBuffer()
711 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target || in debugGLFlushMappedBufferRange()
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/external/skia/src/gpu/gl/
DGrGLBufferImpl.cpp46 if (GR_GL_ARRAY_BUFFER == fBufferType) { in release()
70 if (GR_GL_ARRAY_BUFFER == fBufferType) { in bind()
219 SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType); in validate()
DSkNullGLContext.cpp169 case GR_GL_ARRAY_BUFFER: in nullGLBufferData()
212 case GR_GL_ARRAY_BUFFER: in nullGLBindBuffer()
242 case GR_GL_ARRAY_BUFFER: in nullGLMapBufferRange()
264 case GR_GL_ARRAY_BUFFER: in nullGLMapBuffer()
292 case GR_GL_ARRAY_BUFFER: in nullGLUnmapBuffer()
317 case GR_GL_ARRAY_BUFFER: in nullGLGetBufferParameteriv()
DGrGLCreateNullInterface.cpp175 case GR_GL_ARRAY_BUFFER: in nullGLBufferData()
218 case GR_GL_ARRAY_BUFFER: in nullGLBindBuffer()
248 case GR_GL_ARRAY_BUFFER: in nullGLMapBufferRange()
270 case GR_GL_ARRAY_BUFFER: in nullGLMapBuffer()
298 case GR_GL_ARRAY_BUFFER: in nullGLUnmapBuffer()
323 case GR_GL_ARRAY_BUFFER: in nullGLGetBufferParameteriv()
DGrGLVertexBuffer.cpp13 , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) { in GrGLVertexBuffer()
DGrGLDefines.h109 #define GR_GL_ARRAY_BUFFER 0x8892 macro
DGrGLGpu.h393 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ARRAY_BUFFER, id)); in setVertexBufferID()
DGrGLGpu.cpp1333 BufferData(GR_GL_ARRAY_BUFFER, in onCreateVertexBuffer()