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Searched refs:GR_GL_BOUNDING_BOX (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPathRendering.cpp190 this->stencilThenCoverStrokePath(id, 0xffff, writeMask, GR_GL_BOUNDING_BOX); in drawPath()
192 this->stencilThenCoverFillPath(id, fillMode, writeMask, GR_GL_BOUNDING_BOX); in drawPath()
DGrGLDefines.h846 #define GR_GL_BOUNDING_BOX 0x908D macro