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Searched refs:GR_GL_COMPILE_STATUS (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp63 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled)); in GrGLCompileAndAttachShader()
/external/skia/src/gpu/gl/
DGrGLDefines.h719 #define GR_GL_COMPILE_STATUS 0x8B81 macro
DGrGLNoOpInterface.cpp546 case GR_GL_COMPILE_STATUS: in noOpGLGetShaderOrProgramiv()