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Searched refs:GR_GL_DRAW_FRAMEBUFFER (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLDefines.h752 #define GR_GL_DRAW_FRAMEBUFFER 0x8CA9 macro
DGrGLGpu.cpp1982 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER, rt->textureFBOID())); in onResolveRenderTarget()
2713 dstFBO = this->bindSurfaceAsFBO(dst, GR_GL_DRAW_FRAMEBUFFER, &dstVP, in copySurface()
2757 this->unbindTextureFromFBO(GR_GL_DRAW_FRAMEBUFFER); in copySurface()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp207 GR_GL_DRAW_FRAMEBUFFER); in debugGLBindFramebuffer()