Searched refs:GR_GL_FALSE (Results 1 – 6 of 6) sorted by relevance
42 SkASSERT(GR_GL_FALSE == isPath); in onInitPath()
302 GL_CALL(DepthMask(GR_GL_FALSE)); in onResetContext()394 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); in onResetContext()397 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE)); in onResetContext()737 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); in uploadTexData()2303 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE, in flushColorWrite()2304 GR_GL_FALSE, GR_GL_FALSE)); in flushColorWrite()
307 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; in nullGLUnmapBuffer()314 *params = GR_GL_FALSE; in nullGLGetBufferParameteriv()
313 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; in nullGLUnmapBuffer()320 *params = GR_GL_FALSE; in nullGLGetBufferParameteriv()
26 #define GR_GL_FALSE 0 macro
705 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; in debugGLUnmapBuffer()759 *params = GR_GL_FALSE; in debugGLGetBufferParameteriv()761 *params = buffer->getMapped() ? GR_GL_TRUE : GR_GL_FALSE; in debugGLGetBufferParameteriv()