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Searched refs:GR_GL_NEAREST (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp1008 initialTexParams.fMinFilter = GR_GL_NEAREST; in onCreateTexture()
1009 initialTexParams.fMagFilter = GR_GL_NEAREST; in onCreateTexture()
1078 initialTexParams.fMinFilter = GR_GL_NEAREST; in onCreateCompressedTexture()
1079 initialTexParams.fMagFilter = GR_GL_NEAREST; in onCreateCompressedTexture()
2007 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); in onResolveRenderTarget()
2210 GR_GL_NEAREST, in bindTexture()
2215 GR_GL_NEAREST, in bindTexture()
2755 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); in copySurface()
DGrGLDefines.h475 #define GR_GL_NEAREST 0x2600 macro