Searched refs:GR_GL_TEXTURE_SWIZZLE_G (Results 1 – 2 of 2) sorted by relevance
553 #define GR_GL_TEXTURE_SWIZZLE_G 0x8E43 macro
2274 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_SWIZZLE_G, swizzle[1])); in bindTexture()