Searched refs:GR_GL_TEXTURE_SWIZZLE_R (Results 1 – 2 of 2) sorted by relevance
552 #define GR_GL_TEXTURE_SWIZZLE_R 0x8E42 macro
2273 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_SWIZZLE_R, swizzle[0])); in bindTexture()