Searched refs:GR_GL_TRUE (Results 1 – 6 of 6) sorted by relevance
679 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); in uploadTexData()1559 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE)); in onClear()2309 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE)); in flushColorWrite()
547 *params = GR_GL_TRUE; in noOpGLGetShaderOrProgramiv()564 *params = GR_GL_TRUE; in query_result()
303 return GR_GL_TRUE; in nullGLUnmapBuffer()327 *params = GR_GL_TRUE; in nullGLGetBufferParameteriv()
309 return GR_GL_TRUE; in nullGLUnmapBuffer()333 *params = GR_GL_TRUE; in nullGLGetBufferParameteriv()
27 #define GR_GL_TRUE 1 macro
701 return GR_GL_TRUE; in debugGLUnmapBuffer()761 *params = buffer->getMapped() ? GR_GL_TRUE : GR_GL_FALSE; in debugGLGetBufferParameteriv()