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Searched refs:GR_GL_WRITE_ONLY (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLBufferImpl.cpp99 MapBuffer(fBufferType, GR_GL_WRITE_ONLY)); in map()
128 MapBufferSubData(fBufferType, 0, fGLSizeInBytes, GR_GL_WRITE_ONLY)); in map()
DGrGLDefines.h704 #define GR_GL_WRITE_ONLY 0x88B9 macro
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp659 GrAlwaysAssert(GR_GL_WRITE_ONLY == access); in debugGLMapBuffer()