Searched refs:GalliumD3D11Shader (Results 1 – 3 of 3) sorted by relevance
219 struct GalliumD3D11Shader : public GalliumD3D11Object<Base> struct221 GalliumD3D11Shader(GalliumD3D11Screen* device, void* object) in GalliumD3D11Shader() function226 typedef GalliumD3D11Shader<ID3D11VertexShader> GalliumD3D11VertexShader;227 typedef GalliumD3D11Shader<ID3D11GeometryShader> GalliumD3D11GeometryShader;228 typedef GalliumD3D11Shader<ID3D11PixelShader> GalliumD3D11PixelShader;
1353 …GalliumD3D11Shader<>* create_stage_shader(unsigned type, const void* shader_bytecode, SIZE_T bytec… in create_stage_shader()1412 GalliumD3D11Shader<>* shader; in create_stage_shader()1418 shader = (GalliumD3D11Shader<>*)new GalliumD3D11VertexShader(this, shader_cso); in create_stage_shader()1422 shader = (GalliumD3D11Shader<>*)new GalliumD3D11PixelShader(this, shader_cso); in create_stage_shader()1426 shader = (GalliumD3D11Shader<>*)new GalliumD3D11GeometryShader(this, shader_cso); in create_stage_shader()
47 refcnt_ptr<GalliumD3D11Shader<>, PtrTraits> shaders[D3D11_STAGES];316 void xs_set_shader(GalliumD3D11Shader<>* shader) in xs_set_shader()398 xs_set_shader<D3D11_STAGE_##XS>((GalliumD3D11Shader<>*)pShader); \