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Searched refs:GeometrySource (Results 1 – 10 of 10) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp118 struct GeometrySource struct
120 GeometrySource (const std::string& str) : source(str) { } in GeometrySource() function
157 ShaderProgramDeclaration& operator<< (const GeometrySource&);
DsglrShaderProgram.cpp91 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometrySource& c) in operator <<()
DsglrGLContext.cpp862 << glu::GeometrySource(shader->m_geomSrc)); in createProgram()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp267 struct GeometrySource : public ShaderSource struct
269 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {} in GeometrySource() function
/external/deqp/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp248 sources << glu::GeometrySource(getGeometrySource()); in iterate()
543 << glu::GeometrySource(getGeometrySource(renderTargets[renderNdx].containsTessellationShaders)); in iterate()
904 << glu::GeometrySource(getGeometrySource()) in init()
917 << glu::GeometrySource(getGeometrySource())); in init()
1727 sources << glu::GeometrySource(genGeometrySource()); in init()
2338 …sources << glu::GeometrySource(getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderI… in init()
2841 << glu::GeometrySource(getGeometrySource()) in init()
Des31fGeometryShaderTests.cpp209 << sglr::pdec::GeometrySource(genGeometrySource(inputType, outputType).c_str())) in VertexExpanderShader()
312 …<< sglr::pdec::GeometrySource(genGeometrySource(emitCountA, endCountA, emitCountB, endCountB, outp… in VertexEmitterShader()
766 << sglr::pdec::GeometrySource(geometrySource.str().c_str()); in genProgramDeclaration()
798 << sglr::pdec::GeometrySource(genGeometrySource(spec).c_str())) in OutputCountShader()
935 << sglr::pdec::GeometrySource(genGeometrySource(test).c_str())) in BuiltinVariableShader()
1227 << sglr::pdec::GeometrySource(genGeometrySource(source, maxEmitCount, instanced).c_str())) in VaryingOutputCountShader()
1500 << sglr::pdec::GeometrySource(genGeometrySource(numInvocations, testCase).c_str())) in InvocationCountShader()
1681 << sglr::pdec::GeometrySource(genGeometrySource(numInvocations).c_str())) in InstancedExpansionShader()
2900 …(positionVertex) << glu::FragmentSource(genFragmentSource()) << glu::GeometrySource(genGeometrySou… in initRenderShader()
3861 << glu::GeometrySource(geometrySource)); in iterate()
[all …]
Des31fProgramStateQueryTests.cpp459 << glu::GeometrySource("#version 310 es\n" in getProgramSources()
Des31fPrimitiveBoundingBoxTests.cpp653 sources << glu::GeometrySource(genGeometrySource()); in init()
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp271 …sources << glu::GeometrySource(getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderI… in init()
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp602 << glu::GeometrySource(generateGeometryShader(shaderSpec)) in GeometryShaderExecutor()