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Searched refs:GrColor_WHITE (Results 1 – 13 of 13) sorted by relevance

/external/skia/src/gpu/
DGrClipMaskManager.cpp384 GrColor color = GrColor_WHITE; in drawElement()
483 GrColor_WHITE, in mergeMask()
675 fClipTarget->drawSimpleRect(&backgroundPipelineBuilder, GrColor_WHITE, translate, in createAlphaClipMask()
813 GrColor_WHITE, in createStencilClipMask()
820 pr->drawPath(fClipTarget, &pipelineBuilder, GrColor_WHITE, in createStencilClipMask()
841 GrColor_WHITE, in createStencilClipMask()
845 pr->drawPath(fClipTarget, &pipelineBuilderCopy, GrColor_WHITE, in createStencilClipMask()
852 GrColor_WHITE, in createStencilClipMask()
DGrStencilAndCoverPathRenderer.cpp95 SkAutoTUnref<GrPathProcessor> pp(GrPathProcessor::Create(GrColor_WHITE, viewMatrix)); in onStencilPath()
129 SkAutoTUnref<GrPathProcessor> pp(GrPathProcessor::Create(GrColor_WHITE, viewMatrix)); in onDrawPath()
DGrPaint.cpp19 , fColor(GrColor_WHITE) { in GrPaint()
DGrPathRenderer.h213 this->drawPath(target, pipelineBuilder, GrColor_WHITE, viewMatrix, path, stroke, false); in onStencilPath()
DGrAARectRenderer.cpp38 gp = GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I(), localMatrix); in create_fill_rect_gp()
41 gp = GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I(), localMatrix); in create_fill_rect_gp()
DGrDefaultPathRenderer.cpp744 this->internalDrawPath(target, pipelineBuilder, GrColor_WHITE, viewMatrix, path, stroke, true); in onStencilPath()
DGrDrawTarget.cpp466 this->drawSimpleRect(&pipelineBuilder, GrColor_WHITE, SkMatrix::I(), dstRect); in copySurface()
DGrContext.cpp1508 GrColor_WHITE, in writeSurfacePixels()
1632 GrColor_WHITE, in readRenderTargetPixels()
DGrAAConvexPathRenderer.cpp741 return GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I(), localMatrix); in create_fill_gp()
/external/skia/gm/
Dyuvtorgbeffect.cpp127 GrColor_WHITE, in onDraw()
Dtexturedomaineffect.cpp133 GrColor_WHITE, in onDraw()
/external/skia/include/gpu/
DGrColor.h79 #define GrColor_WHITE 0xFFFFFFFF macro
/external/skia/src/gpu/effects/
DGrCoverageSetOpXP.cpp238 output->fBlendedColor = GrColor_WHITE; in getInvariantOutput()