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Searched refs:GrContextDebugf (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/gpu/
DGrTypesPriv.h269 #define GrContextDebugf(context, ...) \ macro
274 #define GrContextDebugf(context, ...) macro
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp264 GrContextDebugf(fGpu->getContext(), "Unused uniform in shader\n"); in printUnused()
DGrGLGpu.cpp1422 GrContextDebugf(this->getContext(), "Failed to create program!\n"); in flushGLState()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp210 GrContextDebugf(fGpu->getContext(), "Program would use too many texture units\n"); in emitAndInstallProcs()
/external/skia/src/gpu/
DGrDrawTarget.cpp71 GrContextDebugf(fContext, "Missed an early reject. " in setupDstReadIfNecessary()