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Searched refs:GrGLShaderBuilder (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLShaderBuilder.cpp58 GrGLShaderBuilder::GrGLShaderBuilder(GrGLProgramBuilder* program) in GrGLShaderBuilder() function in GrGLShaderBuilder
75 void GrGLShaderBuilder::declAppend(const GrGLShaderVar& var) { in declAppend()
81 void GrGLShaderBuilder::emitFunction(GrSLType returnType, in emitFunction()
103 void GrGLShaderBuilder::appendTextureLookup(SkString* out, in appendTextureLookup()
116 void GrGLShaderBuilder::appendTextureLookup(const TextureSampler& sampler, in appendTextureLookup()
122 void GrGLShaderBuilder::appendTextureLookupAndModulate(const char* modulation, in appendTextureLookupAndModulate()
132 const GrGLenum* GrGLShaderBuilder::GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps& caps) { in GetTexParamSwizzle()
148 void GrGLShaderBuilder::addFeature(uint32_t featureBit, const char* extensionName) { in addFeature()
155 void GrGLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls()
162 void GrGLShaderBuilder::appendTextureLookup(const char* samplerName, in appendTextureLookup()
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DGrGLShaderBuilder.h24 class GrGLShaderBuilder {
29 GrGLShaderBuilder(GrGLProgramBuilder* program);
113 ShaderBlock(GrGLShaderBuilder* builder) : fBuilder(builder) { in ShaderBlock()
122 GrGLShaderBuilder* fBuilder;
DGrGLGeometryShaderBuilder.h15 class GrGLGeometryBuilder : public GrGLShaderBuilder {
29 typedef GrGLShaderBuilder INHERITED;
DGrGLVertexShaderBuilder.h16 class GrGLVertexBuilder : public GrGLShaderBuilder {
50 typedef GrGLShaderBuilder INHERITED;
DGrGLFragmentShaderBuilder.h18 class GrGLFragmentBuilder : public GrGLShaderBuilder {
53 typedef GrGLShaderBuilder INHERITED;
DGrGLProgramBuilder.h394 friend class GrGLShaderBuilder; variable
/external/skia/src/gpu/effects/
DGrTextureDomain.h15 class GrGLShaderBuilder; variable
112 void sampleTexture(GrGLShaderBuilder* builder,
DGrTextureDomain.cpp42 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder, in sampleTexture()
86 GrGLShaderBuilder::ShaderBlock block(builder); in sampleTexture()
DGrMatrixConvolutionEffect.cpp86 GrGLShaderBuilder::ShaderBlock block(fsBuilder); in emitCode()
/external/skia/src/gpu/gl/
DGrGLProcessor.h62 friend class GrGLShaderBuilder; variable
DGrGLGpu.cpp2239 GrGLShaderBuilder::GetTexParamSwizzle(texture->config(), this->glCaps()), in bindTexture()
/external/skia/gyp/
Dgpu.gypi329 '<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.cpp',
330 '<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.h',
/external/skia/src/effects/
DSkBlurMaskFilter.cpp684 const GrGLShaderBuilder::TextureSampler& sampler, in OutputRectBlurProfileLookup()
/external/skia/
DAndroid.mk559 src/gpu/gl/builders/GrGLShaderBuilder.cpp \