/external/skia/src/gpu/ |
D | GrGpu.cpp | 42 GrGpu::GrGpu(GrContext* context) in GrGpu() function in GrGpu 49 GrGpu::~GrGpu() {} in ~GrGpu() 51 void GrGpu::contextAbandoned() {} in contextAbandoned() 66 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, in createTexture() 135 bool GrGpu::attachStencilAttachmentToRenderTarget(GrRenderTarget* rt) { in attachStencilAttachmentToRenderTarget() 176 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) { in wrapBackendTexture() 192 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) { in wrapBackendRenderTarget() 197 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) { in createVertexBuffer() 202 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { in createIndexBuffer() 207 void GrGpu::clear(const SkIRect* rect, in clear() [all …]
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D | GrTargetCommands.cpp | 22 GrGpu* gpu = iodb->getGpu(); in flush() 57 void GrTargetCommands::StencilPath::execute(GrGpu* gpu) { in execute() 58 GrGpu::StencilPathState state; in execute() 68 void GrTargetCommands::DrawPath::execute(GrGpu* gpu) { in execute() 79 void GrTargetCommands::DrawPaths::execute(GrGpu* gpu) { in execute() 93 void GrTargetCommands::DrawBatch::execute(GrGpu*) { in execute() argument 97 void GrTargetCommands::Clear::execute(GrGpu* gpu) { in execute() 105 void GrTargetCommands::ClearStencilClip::execute(GrGpu* gpu) { in execute() 109 void GrTargetCommands::CopySurface::execute(GrGpu* gpu) { in execute() 113 void GrTargetCommands::XferBarrier::execute(GrGpu* gpu) { in execute()
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D | GrTargetCommands.h | 27 GrTargetCommands(GrGpu* gpu) in GrTargetCommands() 48 virtual void execute(GrGpu*) = 0; 70 typedef GrGpu::DrawArgs DrawArgs; 126 void execute(GrGpu*) override; 145 void execute(GrGpu*) override; 161 void execute(GrGpu*) override; 181 void execute(GrGpu*) override; 197 void execute(GrGpu*) override; 216 void execute(GrGpu*) override; 235 void execute(GrGpu*) override; [all …]
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D | GrBufferAllocPool.h | 16 class GrGpu; variable 71 GrBufferAllocPool(GrGpu* gpu, 119 GrGpu* fGpu; 150 GrVertexBufferAllocPool(GrGpu* gpu, size_t bufferSize = 0, int preallocBufferCnt = 0); 199 GrIndexBufferAllocPool(GrGpu* gpu,
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D | GrStencilAndCoverPathRenderer.h | 15 class GrGpu; variable 56 GrStencilAndCoverPathRenderer(GrGpu*); 58 GrGpu* fGpu;
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D | GrGpuFactory.cpp | 17 static GrGpu* gl_gpu_create(GrBackendContext backendContext, GrContext* context) { in gl_gpu_create() 49 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { in Create()
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D | GrPathRange.h | 61 GrPathRange(GrGpu*, PathGenerator*, const SkStrokeRec& stroke); 67 GrPathRange(GrGpu*, int numPaths, const SkStrokeRec& stroke); 85 friend class GrGpu;
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D | GrBatchTarget.h | 25 GrBatchTarget(GrGpu* gpu); 35 TextureUploader(GrGpu* gpu) : fGpu(gpu) { SkASSERT(gpu); } in TextureUploader() 58 GrGpu* fGpu; 140 GrGpu* fGpu;
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D | GrGpuFactory.h | 13 class GrGpu; variable 16 typedef GrGpu* (*CreateGpuProc)(GrBackendContext, GrContext*);
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D | GrAtlas.h | 18 class GrGpu; variable 96 GrAtlas(GrGpu*, GrPixelConfig, GrSurfaceFlags flags, 136 GrGpu* fGpu;
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D | GrGeometryBuffer.h | 15 class GrGpu; variable 102 GrGeometryBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked) in GrGeometryBuffer()
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D | GrBatchTarget.cpp | 19 GrBatchTarget::GrBatchTarget(GrGpu* gpu) in GrBatchTarget() 56 GrGpu::DrawArgs args(primProc, pipeline, &desc, &bf->fBatchTracker); in flushNext()
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D | GrPathRange.cpp | 15 GrPathRange::GrPathRange(GrGpu* gpu, in GrPathRange() 27 GrPathRange::GrPathRange(GrGpu* gpu, in GrPathRange()
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D | GrGpu.h | 27 class GrGpu : public SkRefCnt { 34 static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context); 38 GrGpu(GrContext* context); 39 ~GrGpu() override;
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D | GrCommandBuilder.h | 20 static GrCommandBuilder* Create(GrGpu* gpu, bool reorder); 72 GrCommandBuilder(GrGpu* gpu) : fCommands(gpu) {} in GrCommandBuilder()
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D | GrTest.cpp | 67 void GrGpu::Stats::dump(SkString* out) { in dump() 139 class MockGpu : public GrGpu { 248 typedef GrGpu INHERITED;
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D | GrGpuResource.cpp | 14 static inline GrResourceCache* get_resource_cache(GrGpu* gpu) { in get_resource_cache() 21 GrGpuResource::GrGpuResource(GrGpu* gpu, LifeCycle lifeCycle) in GrGpuResource()
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D | GrVertexBuffer.h | 18 GrVertexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked) in GrVertexBuffer()
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D | GrIndexBuffer.h | 27 GrIndexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked) in GrIndexBuffer()
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/external/skia/include/gpu/ |
D | GrTextureProvider.h | 128 GrTextureProvider(GrGpu* gpu, GrResourceCache* cache) : fCache(cache), fGpu(gpu) {} in GrTextureProvider() 160 GrGpu* gpu() { return fGpu; } in gpu() 161 const GrGpu* gpu() const { return fGpu; } in gpu() 170 GrGpu* fGpu;
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D | GrGpuResource.h | 17 class GrGpu; variable 256 GrGpuResource(GrGpu*, LifeCycle); 259 GrGpu* getGpu() const { return fGpu; } in getGpu() 300 friend class GrGpu; // for assert in GrGpu to access getGpu variable 318 GrGpu* fGpu;
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D | GrContext.h | 25 class GrGpu; variable 523 GrGpu* getGpu() { return fGpu; } in getGpu() 524 const GrGpu* getGpu() const { return fGpu; } in getGpu() 566 GrGpu* fGpu;
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/external/skia/bench/ |
D | GrResourceCacheBench.cpp | 27 BenchResource (GrGpu* gpu) in BenchResource() 44 static void populate_cache(GrGpu* gpu, int resourceCount) { in populate_cache() 79 GrGpu* gpu = context->getGpu(); in onDraw() 116 GrGpu* gpu = fContext->getGpu(); in onPreDraw()
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/external/skia/src/gpu/gl/ |
D | GrGLTexture.h | 42 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { in getCachedTexParams() 48 GrGpu::ResetTimestamp timestamp) { in setCachedTexParams() 69 GrGpu::ResetTimestamp fTexParamsTimestamp;
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/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.h | 22 GrGpu::Stats*);
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