Searched refs:HasCapturedVariableLayout (Results 1 – 2 of 2) sorted by relevance
203 bool HasCapturedVariableLayout : 1; variable
32 HasCXXObject(false), UsesStret(false), HasCapturedVariableLayout(false), in CGBlockInfo()353 info.HasCapturedVariableLayout = true; in computeBlockInfo()730 if (blockInfo.HasCapturedVariableLayout) flags |= BLOCK_HAS_EXTENDED_LAYOUT; in EmitBlockLiteral()