Searched refs:I830_STPREG_ST1 (Results 1 – 3 of 3) sorted by relevance
489 i830->state.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE; in i830PolygonStipple()526 i830->state.Stipple[I830_STPREG_ST1] &= ~0xffff; in i830PolygonStipple()527 i830->state.Stipple[I830_STPREG_ST1] |= newMask; in i830PolygonStipple()531 i830->state.Stipple[I830_STPREG_ST1] |= ST1_ENABLE; in i830PolygonStipple()897 i830->state.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE; in i830Enable()899 i830->state.Stipple[I830_STPREG_ST1] |= ST1_ENABLE; in i830Enable()
90 #define I830_STPREG_ST1 1 macro
211 GLuint st1 = i830->state.Stipple[I830_STPREG_ST1]; in i830_reduced_primitive_state()228 if (st1 != i830->state.Stipple[I830_STPREG_ST1]) { in i830_reduced_primitive_state()232 i830->state.Stipple[I830_STPREG_ST1] = st1; in i830_reduced_primitive_state()