Searched refs:I915_CTXREG_LIS4 (Results 1 – 4 of 4) sorted by relevance
592 dw = i915->state.Ctx[I915_CTXREG_LIS4]; in i915CullFaceFrontFace()595 if (dw != i915->state.Ctx[I915_CTXREG_LIS4]) { in i915CullFaceFrontFace()596 i915->state.Ctx[I915_CTXREG_LIS4] = dw; in i915CullFaceFrontFace()605 int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_LINE_WIDTH_MASK; in i915LineWidth()614 if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) { in i915LineWidth()616 i915->state.Ctx[I915_CTXREG_LIS4] = lis4; in i915LineWidth()624 int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK; in i915PointSize()632 if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) { in i915PointSize()634 i915->state.Ctx[I915_CTXREG_LIS4] = lis4; in i915PointSize()665 GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK; in i915_update_sprite_point_enable()[all …]
82 #define I915_CTXREG_LIS4 3 macro
1348 GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK; in i915ValidateFragmentProgram()1420 s4 != i915->state.Ctx[I915_CTXREG_LIS4]) { in i915ValidateFragmentProgram()1440 i915->state.Ctx[I915_CTXREG_LIS4] = s4; in i915ValidateFragmentProgram()
107 int lis4 = i915->state.Ctx[I915_CTXREG_LIS4]; in i915_check_vertex_size()