Searched refs:IsWhitespace (Results 1 – 6 of 6) sorted by relevance
23 // CHECK-NEXT: (CXComment_Paragraph IsWhitespace24 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace))45 // CHECK-NEXT: (CXComment_Paragraph IsWhitespace46 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace))50 // CHECK-NEXT: (CXComment_Paragraph IsWhitespace51 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace))68 // CHECK-NEXT: (CXComment_Paragraph IsWhitespace69 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace))73 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace)))89 // CHECK-NEXT: (CXComment_Paragraph IsWhitespace[all …]
36 // CHECK-NEXT: (CXComment_Paragraph IsWhitespace40 // CHECK-NEXT: (CXComment_Paragraph IsWhitespace41 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace))45 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace)))64 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace)69 // CHECK-NEXT: (CXComment_Text Text=[ ] IsWhitespace)
89 mutable unsigned IsWhitespace : 1; variable134 mutable unsigned IsWhitespace : 1; variable291 return TextCommentBits.IsWhitespace; in isWhitespace()293 TextCommentBits.IsWhitespace = isWhitespaceNoCache(); in isWhitespace()295 return TextCommentBits.IsWhitespace; in isWhitespace()562 ParagraphCommentBits.IsWhitespace = true; in ParagraphComment()588 return ParagraphCommentBits.IsWhitespace; in isWhitespace()590 ParagraphCommentBits.IsWhitespace = isWhitespaceNoCache(); in isWhitespace()592 return ParagraphCommentBits.IsWhitespace; in isWhitespace()
59 IsWhitespace (char c) in IsWhitespace() function97 while (IsWhitespace(*type_cstr) && ++type_cstr) in GetValidTypeName_Impl()
136 static GLboolean IsWhitespace(GLubyte b) in IsWhitespace() function156 while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) { in GetToken()254 while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') { in Parse_String()
281 static GLboolean IsWhitespace(GLubyte b) in IsWhitespace() function301 while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) { in GetToken()408 while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') { in Parse_String()