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Searched refs:IsWin64 (Results 1 – 6 of 6) sorted by relevance

/external/llvm/lib/Target/X86/
DX86RegisterInfo.cpp66 IsWin64 = Is64Bit && TT.isOSWindows(); in X86RegisterInfo()
178 if (IsWin64) in getPointerRegClass()
245 if (HasAVX512 && IsWin64) in getCalleeSavedRegs()
249 if (HasAVX && IsWin64) in getCalleeSavedRegs()
253 if (!HasAVX && !IsWin64 && Is64Bit) in getCalleeSavedRegs()
272 if (IsWin64) in getCalleeSavedRegs()
305 if (HasAVX512 && IsWin64) in getCallPreservedMask()
309 if (HasAVX && IsWin64) in getCallPreservedMask()
313 if (!HasAVX && !IsWin64 && Is64Bit) in getCallPreservedMask()
332 if (IsWin64) in getCallPreservedMask()
DX86RegisterInfo.h31 bool IsWin64; variable
DX86FrameLowering.cpp584 bool IsWin64 = STI.isCallingConvWin64(Fn->getCallingConv()); in emitPrologue() local
629 !IsWin64 && // Win64 has no Red Zone in emitPrologue()
1151 bool IsWin64 = STI.isTargetWin64(); in emitEpilogue() local
1155 : (IsWin64 ? X86::TAILJMPd64_REX : X86::TAILJMPd64); in emitEpilogue()
1168 : (IsWin64 ? X86::TAILJMPm64_REX : X86::TAILJMPm64); in emitEpilogue()
1174 TII.get(IsWin64 ? X86::TAILJMPr64_REX : X86::TAILJMPr64)) in emitEpilogue()
DX86FastISel.cpp2807 bool IsWin64 = Subtarget->isCallingConvWin64(CC); in fastLowerCall() local
2832 if (IsVarArg && IsWin64) in fastLowerCall()
2899 if (IsWin64) in fastLowerCall()
3030 if (Is64Bit && IsVarArg && !IsWin64) { in fastLowerCall()
3114 if (Is64Bit && IsVarArg && !IsWin64) in fastLowerCall()
DX86ISelLowering.cpp2297 bool IsWin64 = Subtarget->isCallingConvWin64(CallConv); in LowerFormalArguments() local
2307 if (IsWin64) in LowerFormalArguments()
2429 if (IsWin64 && MMI.hasWinEHFuncInfo(Fn)) in LowerFormalArguments()
2469 if (IsWin64) { in LowerFormalArguments()
2692 bool IsWin64 = Subtarget->isCallingConvWin64(CallConv); in LowerCall() local
2730 if (IsWin64) in LowerCall()
2838 if (isVarArg && IsWin64) { in LowerCall()
2889 if (Is64Bit && isVarArg && !IsWin64 && !IsMustTail) { in LowerCall()
DX86InstrInfo.td802 def IsWin64 : Predicate<"Subtarget->isTargetWin64()">;