Searched refs:LIGHT_SPOT (Results 1 – 7 of 7) sorted by relevance
159 if (l->_Flags & LIGHT_SPOT) in get_light_mode()304 if (l->_Flags & LIGHT_SPOT) { in nv10_emit_light_source()
220 if (l->_Flags & LIGHT_SPOT) { in nv20_emit_light_source()
164 light->_Flags |= LIGHT_SPOT; in _mesa_light()166 light->_Flags &= ~LIGHT_SPOT; in _mesa_light()898 ((flags & (LIGHT_POSITIONAL|LIGHT_SPOT)) || in _mesa_update_lighting()994 if (light->_Flags & LIGHT_SPOT) { in compute_light_positions()
645 #define LIGHT_SPOT 0x1 macro
219 DEFINE( "LIGHT_SPOT ", LIGHT_SPOT ); in main()
143 if (light->_Flags & LIGHT_SPOT) { in TAG()321 if (light->_Flags & LIGHT_SPOT) { in TAG()
161 if (light->_Flags & LIGHT_SPOT) { in shade_rastpos()