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Searched refs:LINEAR (Results 1 – 25 of 67) sorted by relevance

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/external/deqp/framework/common/
DtcuTexVerifierUtil.hpp76 …return mode == Sampler::LINEAR || mode == Sampler::LINEAR_MIPMAP_NEAREST || mode == Sampler::LINEA… in isLinearFilter()
86 return isLinearFilter(mode) ? Sampler::LINEAR : Sampler::NEAREST; in getLevelFilter()
DtcuTexture.cpp1561 case Sampler::LINEAR: return sampleLinear1D (*this, sampler, u, offset); in sample1DOffset()
1587 case Sampler::LINEAR: return sampleLinear2D (*this, sampler, u, v, offset); in sample2DOffset()
1611 case Sampler::LINEAR: return sampleLinear3D (*this, sampler, u, v, w, offset); in sample3DOffset()
1636 …case Sampler::LINEAR: return sampleLinear1DCompare(*this, sampler, ref, u, offset, isFixedPointDep… in sample1DCompare()
1665 …case Sampler::LINEAR: return sampleLinear2DCompare(*this, sampler, ref, u, v, offset, isFixedPoint… in sample2DCompare()
1733 case Sampler::LINEAR: return levels[0].sample1DOffset(sampler, filterMode, s, offset); in sampleLevelArray1DOffset()
1740 … levelFilter = (filterMode == Sampler::LINEAR_MIPMAP_NEAREST) ? Sampler::LINEAR : Sampler::NEAREST; in sampleLevelArray1DOffset()
1751 …e levelFilter = (filterMode == Sampler::LINEAR_MIPMAP_LINEAR) ? Sampler::LINEAR : Sampler::NEAREST; in sampleLevelArray1DOffset()
1773 case Sampler::LINEAR: return levels[0].sample2DOffset(sampler, filterMode, s, t, offset); in sampleLevelArray2DOffset()
1780 … levelFilter = (filterMode == Sampler::LINEAR_MIPMAP_NEAREST) ? Sampler::LINEAR : Sampler::NEAREST; in sampleLevelArray2DOffset()
[all …]
/external/icu/icu4j/main/classes/charset/src/com/ibm/icu/charset/
DCharsetMBCS.java1093 private static int LINEAR(int x) { in LINEAR() method in CharsetMBCS
1105 { 0x10000, 0x10FFFF, LINEAR(0x90308130), LINEAR(0xE3329A35) },
1106 { 0x9FA6, 0xD7FF, LINEAR(0x82358F33), LINEAR(0x8336C738) },
1107 { 0x0452, 0x1E3E, LINEAR(0x8130D330), LINEAR(0x8135F436) },
1108 { 0x1E40, 0x200F, LINEAR(0x8135F438), LINEAR(0x8136A531) },
1109 { 0xE865, 0xF92B, LINEAR(0x8336D030), LINEAR(0x84308534) },
1110 { 0x2643, 0x2E80, LINEAR(0x8137A839), LINEAR(0x8138FD38) },
1111 { 0xFA2A, 0xFE2F, LINEAR(0x84309C38), LINEAR(0x84318537) },
1112 { 0x3CE1, 0x4055, LINEAR(0x8231D438), LINEAR(0x8232AF32) },
1113 { 0x361B, 0x3917, LINEAR(0x8230A633), LINEAR(0x8230F237) },
[all …]
/external/icu/icu4c/source/common/
Ducnvmbcs.cpp525 #define LINEAR(x) LINEAR_18030(x>>24, (x>>16)&0xff, (x>>8)&0xff, x&0xff) macro
538 {0x10000, 0x10FFFF, LINEAR(0x90308130), LINEAR(0xE3329A35)},
539 {0x9FA6, 0xD7FF, LINEAR(0x82358F33), LINEAR(0x8336C738)},
540 {0x0452, 0x1E3E, LINEAR(0x8130D330), LINEAR(0x8135F436)},
541 {0x1E40, 0x200F, LINEAR(0x8135F438), LINEAR(0x8136A531)},
542 {0xE865, 0xF92B, LINEAR(0x8336D030), LINEAR(0x84308534)},
543 {0x2643, 0x2E80, LINEAR(0x8137A839), LINEAR(0x8138FD38)},
544 {0xFA2A, 0xFE2F, LINEAR(0x84309C38), LINEAR(0x84318537)},
545 {0x3CE1, 0x4055, LINEAR(0x8231D438), LINEAR(0x8232AF32)},
546 {0x361B, 0x3917, LINEAR(0x8230A633), LINEAR(0x8230F237)},
[all …]
/external/mesa3d/src/gallium/tests/graw/fragment-shader/
Dfrag-lit.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-mov.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-dst.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-srcmod-swz.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-dp3.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-add.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-cb-2d.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-xpd.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-sub.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-min.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-max.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-dp4.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-mul.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-mad-immx.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-mad.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-ex2.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-srcmod-neg.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-srcmod-abs.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-frc.sh3 DCL IN[0], COLOR, LINEAR
Dfrag-abs.sh3 DCL IN[0], COLOR, LINEAR
/external/mesa3d/src/gallium/tests/python/tests/regress/fragment-shader/
Dfrag-cmp.sh3 DCL IN[0], COLOR, LINEAR

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