/external/deqp/framework/common/ |
D | tcuTexVerifierUtil.hpp | 76 …return mode == Sampler::LINEAR || mode == Sampler::LINEAR_MIPMAP_NEAREST || mode == Sampler::LINEA… in isLinearFilter() 86 return isLinearFilter(mode) ? Sampler::LINEAR : Sampler::NEAREST; in getLevelFilter()
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D | tcuTexture.cpp | 1561 case Sampler::LINEAR: return sampleLinear1D (*this, sampler, u, offset); in sample1DOffset() 1587 case Sampler::LINEAR: return sampleLinear2D (*this, sampler, u, v, offset); in sample2DOffset() 1611 case Sampler::LINEAR: return sampleLinear3D (*this, sampler, u, v, w, offset); in sample3DOffset() 1636 …case Sampler::LINEAR: return sampleLinear1DCompare(*this, sampler, ref, u, offset, isFixedPointDep… in sample1DCompare() 1665 …case Sampler::LINEAR: return sampleLinear2DCompare(*this, sampler, ref, u, v, offset, isFixedPoint… in sample2DCompare() 1733 case Sampler::LINEAR: return levels[0].sample1DOffset(sampler, filterMode, s, offset); in sampleLevelArray1DOffset() 1740 … levelFilter = (filterMode == Sampler::LINEAR_MIPMAP_NEAREST) ? Sampler::LINEAR : Sampler::NEAREST; in sampleLevelArray1DOffset() 1751 …e levelFilter = (filterMode == Sampler::LINEAR_MIPMAP_LINEAR) ? Sampler::LINEAR : Sampler::NEAREST; in sampleLevelArray1DOffset() 1773 case Sampler::LINEAR: return levels[0].sample2DOffset(sampler, filterMode, s, t, offset); in sampleLevelArray2DOffset() 1780 … levelFilter = (filterMode == Sampler::LINEAR_MIPMAP_NEAREST) ? Sampler::LINEAR : Sampler::NEAREST; in sampleLevelArray2DOffset() [all …]
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/external/icu/icu4j/main/classes/charset/src/com/ibm/icu/charset/ |
D | CharsetMBCS.java | 1093 private static int LINEAR(int x) { in LINEAR() method in CharsetMBCS 1105 { 0x10000, 0x10FFFF, LINEAR(0x90308130), LINEAR(0xE3329A35) }, 1106 { 0x9FA6, 0xD7FF, LINEAR(0x82358F33), LINEAR(0x8336C738) }, 1107 { 0x0452, 0x1E3E, LINEAR(0x8130D330), LINEAR(0x8135F436) }, 1108 { 0x1E40, 0x200F, LINEAR(0x8135F438), LINEAR(0x8136A531) }, 1109 { 0xE865, 0xF92B, LINEAR(0x8336D030), LINEAR(0x84308534) }, 1110 { 0x2643, 0x2E80, LINEAR(0x8137A839), LINEAR(0x8138FD38) }, 1111 { 0xFA2A, 0xFE2F, LINEAR(0x84309C38), LINEAR(0x84318537) }, 1112 { 0x3CE1, 0x4055, LINEAR(0x8231D438), LINEAR(0x8232AF32) }, 1113 { 0x361B, 0x3917, LINEAR(0x8230A633), LINEAR(0x8230F237) }, [all …]
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/external/icu/icu4c/source/common/ |
D | ucnvmbcs.cpp | 525 #define LINEAR(x) LINEAR_18030(x>>24, (x>>16)&0xff, (x>>8)&0xff, x&0xff) macro 538 {0x10000, 0x10FFFF, LINEAR(0x90308130), LINEAR(0xE3329A35)}, 539 {0x9FA6, 0xD7FF, LINEAR(0x82358F33), LINEAR(0x8336C738)}, 540 {0x0452, 0x1E3E, LINEAR(0x8130D330), LINEAR(0x8135F436)}, 541 {0x1E40, 0x200F, LINEAR(0x8135F438), LINEAR(0x8136A531)}, 542 {0xE865, 0xF92B, LINEAR(0x8336D030), LINEAR(0x84308534)}, 543 {0x2643, 0x2E80, LINEAR(0x8137A839), LINEAR(0x8138FD38)}, 544 {0xFA2A, 0xFE2F, LINEAR(0x84309C38), LINEAR(0x84318537)}, 545 {0x3CE1, 0x4055, LINEAR(0x8231D438), LINEAR(0x8232AF32)}, 546 {0x361B, 0x3917, LINEAR(0x8230A633), LINEAR(0x8230F237)}, [all …]
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/external/mesa3d/src/gallium/tests/graw/fragment-shader/ |
D | frag-lit.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-mov.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-dst.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-srcmod-swz.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-dp3.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-add.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-cb-2d.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-xpd.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-sub.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-min.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-max.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-dp4.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-mul.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-mad-immx.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-mad.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-ex2.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-srcmod-neg.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-srcmod-abs.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-frc.sh | 3 DCL IN[0], COLOR, LINEAR
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D | frag-abs.sh | 3 DCL IN[0], COLOR, LINEAR
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/external/mesa3d/src/gallium/tests/python/tests/regress/fragment-shader/ |
D | frag-cmp.sh | 3 DCL IN[0], COLOR, LINEAR
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