Searched refs:LowInt (Results 1 – 5 of 5) sorted by relevance
264 ctx->Const.FragmentProgram.LowInt.RangeMin = 31; in brwCreateContext()265 ctx->Const.FragmentProgram.LowInt.RangeMax = 30; in brwCreateContext()266 ctx->Const.FragmentProgram.LowInt.Precision = 0; in brwCreateContext()268 = ctx->Const.FragmentProgram.LowInt; in brwCreateContext()
262 ctx->Const.FragmentProgram.LowInt = ctx->Const.FragmentProgram.HighInt = in i915CreateContext()
542 prog->LowInt = prog->HighInt = prog->MediumInt; in init_program_limits()
1490 p = &limits->LowInt; in _mesa_GetShaderPrecisionFormat()
2769 struct gl_precision LowInt, MediumInt, HighInt; member