Searched refs:MAX_CUBE_RENDER_WIDTH (Results 1 – 2 of 2) sorted by relevance
72 static const int MAX_CUBE_RENDER_WIDTH = 28*2*3; variable781 const int texWidth = 1 << deLog2Ceil32(MAX_CUBE_RENDER_WIDTH / 3 / 2); in init()869 const int viewportWidth = deMin32(m_context.getRenderTarget().getWidth(), MAX_CUBE_RENDER_WIDTH); in iterate()
82 static const int MAX_CUBE_RENDER_WIDTH = 28*2*3; variable885 const int texWidth = 1 << deLog2Ceil32(MAX_CUBE_RENDER_WIDTH / 3 / 2); in init()973 const int viewportWidth = deMin32(m_context.getRenderTarget().getWidth(), MAX_CUBE_RENDER_WIDTH); in iterate()