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Searched refs:MAX_EVAL_ORDER (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dconfig.h74 #define MAX_EVAL_ORDER 30 macro
Deval.c375 if (uorder < 1 || uorder > MAX_EVAL_ORDER) { in map1()
464 if (uorder<1 || uorder>MAX_EVAL_ORDER) { in map2()
469 if (vorder<1 || vorder>MAX_EVAL_ORDER) { in map2()
Dget.c899 { GL_MAX_EVAL_ORDER, CONST(MAX_EVAL_ORDER), NO_EXTRA },
/external/mesa3d/src/mesa/math/
Dm_eval.c44 static GLfloat inv_tab[MAX_EVAL_ORDER];
459 for (i = 1; i < MAX_EVAL_ORDER; i++) in _math_init_eval()