Searched refs:MAX_TEXTURE_IMAGE_UNITS (Results 1 – 7 of 7) sorted by relevance
127 #define MAX_TEXTURE_IMAGE_UNITS 16 macro136 …URE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEX…191 #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS230 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS232 MAX_TEXTURE_IMAGE_UNITS)
569 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()708 assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()712 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
113 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { in _mesa_parse_arb_fragment_program()
155 GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS];585 if ((unit < 0 || unit >= MAX_TEXTURE_IMAGE_UNITS) || in Parse_TextureImageId()
298 texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
771 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) in _swrast_CreateContext()
95 MAX_TEXTURE_IMAGE_UNITS); in st_init_limits()