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Searched refs:MMOs (Results 1 – 2 of 2) sorted by relevance

/external/llvm/test/CodeGen/X86/
Dmisched-aa-mmos.ll3 ; This generates a decw instruction, which has two MMOs, and an alias SU edge
/external/llvm/lib/Target/X86/
DX86InstrInfo.cpp5435 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
5438 loadRegFromAddr(MF, Reg, AddrOps, RC, MMOs.first, MMOs.second, NewMIs); in unfoldMemoryOperand()
5505 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
5508 storeRegToAddr(MF, Reg, true, AddrOps, DstRC, MMOs.first, MMOs.second, NewMIs); in unfoldMemoryOperand()
5554 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
5557 if (!(*MMOs.first) && in unfoldMemoryOperand()
5563 bool isAligned = (*MMOs.first) && in unfoldMemoryOperand()
5564 (*MMOs.first)->getAlignment() >= Alignment; in unfoldMemoryOperand()
5570 cast<MachineSDNode>(Load)->setMemRefs(MMOs.first, MMOs.second); in unfoldMemoryOperand()
5597 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
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