Searched refs:MaxNativeTexIndirections (Results 1 – 7 of 7) sorted by relevance
240 ctx->Const.VertexProgram.MaxNativeTexIndirections = 0; in brwCreateContext()252 ctx->Const.FragmentProgram.MaxNativeTexIndirections = (16 * 1024); in brwCreateContext()
244 ctx->Const.FragmentProgram.MaxNativeTexIndirections = in i915CreateContext()
865 *params = limits->MaxNativeTexIndirections; in _mesa_GetProgramivARB()
519 prog->MaxNativeTexIndirections = 0; in init_program_limits()
2760 GLuint MaxNativeTexIndirections; member
187 …pc->MaxNativeTexIndirections = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_TEX_INDIRE… in st_init_limits()
711 prog->MaxNativeTexIndirections = prog->MaxTexIndirections; in init_program_native_limits()