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Searched refs:Multipass (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_vb_render.c323 } while (tnl->Driver.Render.Multipass && in run_render()
324 tnl->Driver.Render.Multipass( ctx, ++pass )); in run_render()
Dt_context.h487 GLboolean (*Multipass)( struct gl_context *ctx, GLuint passno ); member
/external/mesa3d/src/mesa/swrast_setup/
Dss_context.c251 tnl->Driver.Render.Multipass = 0; in _swsetup_Wakeup()