Searched refs:NB32 (Results 1 – 1 of 1) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexture.cpp | 628 #define NB32(OFFS, COUNT) channelToNormFloat(UB32(OFFS, COUNT), (COUNT)) in getPixel() macro 637 …case TextureFormat::UNORM_INT_101010: return Vec4(NB32(22, 10), NB32(12, 10), NB32( 2, 10), 1.0f… in getPixel() 638 …e TextureFormat::UNORM_INT_1010102_REV: return Vec4(NB32( 0, 10), NB32(10, 10), NB32(20, 10), NB3… in getPixel() 646 case TextureFormat::D: return Vec4(NB32(8, 24), 0.0f, 0.0f, 1.0f); in getPixel() 647 case TextureFormat::DS: return Vec4(NB32(8, 24), 0.0f, 0.0f, 1.0f /* (float)UB32(0, 8) */); in getPixel() 669 #undef NB32 in getPixel() 818 #define NB32(OFFS, COUNT) channelToNormFloat(UB32(OFFS, COUNT), (COUNT)) in getPixDepth() macro 829 return NB32(8, 24); in getPixDepth() 845 #undef NB32 in getPixDepth()
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